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21 Starport Places



21 Starport Places was released in August by Gypsy Knights Games, as a Traveller RPG-compatible supplement for their Clement Sector background. John Watts' remit for the scene was a close-up of the station with the Rucker-class trader approaching a docking bay. When I was designing the Clement Sector space station, I deliberately placed small parts on the central axis which would effectively be 'upscaled' to form the docking bay scene.

The main body of the station is a mesh which allowed me to add panels and detail easily. However, the hardest part was getting the angle of the front if the station correct, so that the exposed back couldn't be seen. The original scene that was submitted to John is different to the one above, John delayed the launch of 21 Starport Places for a few weeks and the scene kept playing on my mind, so I kept working on it.

I went through at least three major revisions moving the spacecraft around in the centre of the scene and getting them placed correctly, so the scene had a bit of a tortured birth!

The original scene that was submitted to John is different to the one above, John delayed the launch of 21 Starport Places for a few weeks and the scene kept playing on my mind, so I kept working on it until I was happy. The version you see above is the end result, which I have no intention of revising again!


About this image:-August 2013, Bryce 7.1, POVRay 3.62, AC3D 7.011

All images © S. Attwood / Digital Waterfalls
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